Amplifier Game Invest acquires Danish game studio Invisible Walls Amplifier Game Invest, a subsidiary of Embracer Group, acquires Invisible Walls, an independent PC and Console game studio located in Copenhagen, Denmark. Invisible Walls becomes Amplifier’s first fully owned game studio in Denmark, and brings expertise within the social strategy game genre into the Amplifier Game Invest group. “We always look for teams that manage to create fun and engaging multiplayer
Amplifier Game Invest, a subsidiary of Embracer Group, acquires Green Tile Digital, an independent game studio located in Skövde, Sweden. With this acquisition, Amplifier reinforces their presence in Skövde, strengthening their ties to the strong indie roots of the well established game development community in this Swedish hotspot for game developers. “We are very happy to announce the acquisition of Green Tile Digital. The team impressed us from an early
‘Goose Byte’, a brand new game studio established by Amplifier Game Invest, sets up in Montréal Industry veterans Theodor Diea and Nathan Ross Powell to head up new outfit Amplifier Game Invest, a wholly owned subsidiary of Embracer Group, can today announce an expansion into Canada in the form of a new game studio, Goose Byte, in Montréal. Together with experienced game developers Theodor Diea and Nathan Ross Powell, the
“Amplifier Game Invest forms a new US games studio – Zapper Games“ We are very happy to extend our network of game studios in North America by forming a new company in Raleigh, North Carolina, together with Josh Mills, Abey Miranda and Mike Tata, seasoned developers with a combined experience of over 40 years in the games industry. The new studio is based on a pioneering investment model, where we
Embracer Group and Amplifier Game Invest acquires Skövde-based game studio FRAME BREAK. Amplifier Game Invest, a wholly owned subsidiary of Embracer Group, acquires 100 percent of the shares in Sweden based studio FRAME BREAK AB. The studio becomes Amplifier Game Invest’s second wholly owned studio in Skövde, home of Sweden’s largest indie successes during the last decade. “FRAME BREAK is a studio where we see massive potential in delivering the
Amplifier Game Invest hires Publishing Services expert Denis Ferrier. Amplifier Game Invest is expanding its team and growing their expertise within publishing services with the hiring of Denis Ferrier as Head of Publishing Services. Denis Ferrier comes most recently from a role as Senior Vice President for Business Development at Green Man Gaming, after being Head of Business Development at CI Games and running the newly-created publishing label United Label,
Amplifier Game Invest hires Lawrence Poe and Gabriella Kalteneckar. Amplifier Game Invest is expanding its team, with the hiring of Lawrence Poe as Director of Product Development and Gabriella Kalteneckar as Project Manager. A 22 year game industry veteran, Lawrence Poe has a background in product development and leadership. During his 13 years at Funcom, in roles including Design Director, Director of Publishing, and most recently serving as Chief Product
We here at Amplifier Game Invest want game developers like YOU to be able to make YOUR dream games. We want to provide a financially stable path for YOU to build your #GAMEDEV Studio. (This is a copy of our Twitter Thread from 22th February, 2021 – hence the odd formatting) We are receiving lots of pitches from game companies looking for funding. And that is great. We love them.
We here at Amplifier Game Invest are hiring! It is time to expand our team and we have now posted two job openings where we hope to be able to attract some of the finest people in the Game Industry! As a Project Manager at Amplifier Game Invest you will be supporting us, a growing group of game industry experts in our ongoing work with the Amplifier partner companies (13
Amplifier Game Invest forms a new Swedish game studio – Plucky Bytes. Amplifier Game Invest, a subsidiary of Embracer Group, forms a new game studio in Karlstad, Sweden, together with Douglas Furén and Will Jordan, seasoned developers with a combined experience of 30 years in the games industry. The new studio is based on a pioneering investment model, where Amplifier Game Invest establishes and funds the company, provides a wide
John Wikberg has worked 15 years within the games industry, in roles covering QA Lead, Game Designer, Producer and Development Director. John has most recently worked at Electronic Arts Gothenburg, as producer and development director on the four most recent Need for Speed titles. With his strong eye for both product quality and production planning, he assists our game studios to make their games better and their production pipelines more efficient
Who is Denis Ferrier:
Denis Ferrier comes most recently from a role as Senior Vice President for Business Development at Green Man Gaming, after being Head of Business Development at CI Games and running the newly-created publishing label United Label, where he published games such as indie darling Röki. Before that, Denis worked over 5 years at Bandai Namco, working with titles such as the Dark Souls and Project Cars series.
Who is Lawrence Poe:
A 22 year game industry veteran, Lawrence Poe has a background in product development and leadership. During his 13 years at Funcom, in roles including Design Director, Director of Publishing, and most recently serving as Chief Product Officer, Lawrence oversaw productions such as Conan Exiles and Mutant Year Zero: Road to Eden.
Lawrence’s Role at Amplifier:
As Director of Product Development, Lawrence heads up our Production Services, adding several new dimensions to the Amplifier Game Invest offering, and closely supports the growing number of Partner Studios within the Amplifier Group.
For the last 15 years, game veteran Per-Arne helmed Gothia Science Park, making Skövde one of Scandinavia’s most important game development hubs. In January 2018 he joined Goodbye Kansas Game Invest as new CEO.
Linn-Marie have previously worked with Project Management, Inclusion and Diversity within Game Industry projects in northern Sweden, as well as being Project Manager and Marketing Director for Nordsken, one of the largest game festivals in Scandinavia
Henrik has over 20 years of experience as a programmer in the games and graphics industry. Having worked at AAA studios like Ion Storm and Ghost Games/EA, as well as world leading iGaming developers like NetEnt, Henrik brings a lot of technical expertise and experience to the team. He is a frequent conference speaker on the topics of Creative Culture and Prototyping, and is an organizer of “IGDA Sweden”.
Dan has more that 14 years industry experience as an producer and project manager, having led teams and game productions ranging from Capcom, EA/Crytek, Warner Brothers to Avalanche Studios self-published the Hunter series. He currently holds positions in several educational boards and frequently coaches studio start-ups.
Tim Glaus has previously been working at different investment companies and was very active as a founder, investor and COO in the Swiss start up and game investment scene. Tim has built companies like Alethena, and acted as a strategic advisor to several game developers. With a background in economics and finance and with a solid mix of market analysis and business savvy, Tim will boost and broaden the Amplifier Game Invest team’s business intelligence and business development efforts.
Kalle has 20 years experience within finance, accounting and controlling. For the last 8 years, he’s been working in the Swedish media industry, working at high profile companies like the award winning VFX and Graphics company Goodbye Kansas and the live-TV production company Baluba.